Educational gaming background
Erasmus+ Project

Game'Lusive Education

Teaching children through the power of educational games.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the National Agency. Neither the European Union nor National Agency can be held responsible for them.

erasmus

About the Project

Game'Lusive Education is an innovative Erasmus+ project designed to transform how children aged 6-13 learn through educational games.

Our approach combines game-based learning with traditional educational methods to create an inclusive and engaging learning environment.

Game-Based Learning

Using games as educational tools to enhance engagement and knowledge retention.

Curriculum Integration

Aligning game content with educational standards across European countries.

Inclusive Education

Creating accessible games that cater to diverse learning needs and abilities.

Our Partners

Game'Lusive Education brings together educational institutions and organizations from across Europe.

Lithuania Partner

Litorinos Mokykla

Lithuania

Turkey Partner

Kocatürk Danışmanlık

Turkey

Poland Partner

Zespół Szkół nr 6 w Rybniku

Poland

GEC Partner

Global Education Center

Netherlands

IVIA Partner

IVAIGO

Lithuania

Educational Games

Discover our collection of educational games designed to make learning fun and engaging for children. Part of Module 1: Interactive Activities and Games.

Animal Detectives
Grades 1-4
Vocabulary & Environment

Animal Detectives

Match animal names, habitats, and characteristics using cards. Create short stories about chosen animals.

Skills Targeted:

Vocabulary building
Environmental awareness
Visual memory
Good or Bad
Grades 1-4
Social Skills

Good or Bad

Analyze everyday social situations and select correct and incorrect behaviors, earning points with immediate feedback.

Skills Targeted:

Decision-making
Social situation analysis
Critical thinking
Shopping Adventure
Grades 1-4
Math & Finance

Shopping Adventure

Select items from supermarket shelves based on recipe cards and guess the dish from collected ingredients.

Skills Targeted:

Basic mathematics
Financial literacy
Logical thinking
Sentence Tower
Grades 1-4
Language & Grammar

Sentence Tower

Form meaningful sentences by arranging word cards with increasing complexity at each level.

Skills Targeted:

Grammar rules
Sentence construction
Language skills
Journey to School
Grades 1-4
Social Adaptation

Journey to School

Roll dice to advance on a game board, encountering everyday social situations and answering scenario-based questions.

Skills Targeted:

Problem-solving
Social awareness
Decision-making
Emotion Explorer
Grades 1-4
Social Adaptation

Emotion Explorer

Identify and understand different emotions through interactive scenarios and character expressions.

Skills Targeted:

Emotional awareness
Social awareness
Critical thinking

Project Outcomes

Explore the results and deliverables of the Game'Lusive Education project.

Collaborative Learning

Documentation on collaborative learning methodologies implemented in the project.

Fun Factor & Adaptive Learning

Research and findings on adaptive learning and engagement strategies.

Fun Factor - Final Version

Comprehensive final report on the fun factor elements in educational games.

Measurement and Evaluation

Assessment methods and evaluation results of the project's educational impact.

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